Our Policies

Transparency and trust are important to us

Privacy Policy

Learn how we collect, use, and protect your personal information

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Terms of Service

Understand the terms and conditions for using our services

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Refund Policy

Review our refund eligibility and request process

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Cookie Policy

Find out how we use cookies and manage your preferences

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Generative AI Policy

Our position on AI-generated content and human creativity

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Dependency Disclaimer

Our disclaimer regarding beta, preview, and experimental dependencies

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Privacy Policy

Last updated: December 4, 2025

1. Who we are

Sneksoft Studios ("we", "us", "our") creates software, games and online tools spanning VR/XR, FiveM servers, web applications, mobile apps and internal management systems. This policy explains how we handle information across all Sneksoft products, including:

  • Public websites and GitHub Pages sites
  • VR and XR content (e.g. Meta Quest, PC VR, Unity builds)
  • FiveM servers, frameworks and connected tools
  • Mobile applications (Android/iOS)
  • Internal dashboards, automation and developer tooling

2. What we do not do

  • We do not sell your data.
  • We do not share your data with advertisers or ad networks.
  • We do not build advertising profiles.
  • We do not knowingly collect data from children under 13 (or higher where local law requires).

3. Information we may collect

3.1 Websites & GitHub Pages

  • Standard HTTP logs (IP address, user agent, pages requested, timestamps)
  • Basic analytics (e.g. page views, referrers) where enabled

This helps us keep sites secure and understand how visitors discover our projects.

3.2 Mobile apps (Android/iOS)

  • Account information you create (email, username, basic profile data)
  • Device and OS information required for performance and debugging
  • Push notification tokens (if you opt in)
  • Crash reports and diagnostics
  • App usage events that do not identify you personally

We do not collect financial data, advertising identifiers, or precise location unless the app explicitly requires it and you consent.

3.3 VR / XR apps and experiences

When you use a Sneksoft VR title (Meta Quest, PC VR, standalone builds), we may process:

  • Platform identifiers (e.g. entitlements or app-instance IDs)
  • Crash logs, performance data (FPS, stutter frames)
  • High-level interaction telemetry (e.g. "level completed", "menu opened")
  • Controller/hand interactions where needed for gameplay
  • Cloud save data where supported

This helps us maintain performance, stability and feature usage analytics. We follow all Meta Horizon data usage rules.

3.4 FiveM servers and tools

When you connect to a Sneksoft-operated FiveM server or use our connected tools, we may process:

  • Identifiers provided by Cfx/FiveM (license, platform IDs, Rockstar ID)
  • Discord ID if linked for whitelisting or permissions
  • Gameplay data (character ID, inventory, job, finances, gang membership)
  • Session metadata (connection times, resource errors, anti-cheat flags)

This is necessary to run the server, maintain integrity, enforce rules, and prevent abuse or cheating.

3.5 Support, feedback & bug reports

If you contact us through email, Discord, web forms, or in-app systems, we may receive:

  • Your chosen name or username
  • Contact details you provide
  • Information from logs, screenshots or files you send
  • Any details included in your message

This is used solely to reply, investigate issues, and improve services.

4. How we use your information

  • Service delivery – running apps, VR titles, game servers and tools.
  • Security & abuse prevention – stopping exploits, detecting cheating, protecting user accounts.
  • Performance & user experience improvements – debugging crashes and tuning features.
  • Communication – responding to support requests or user reports.

5. Legal bases (where relevant)

Where laws like UK GDPR/EU GDPR apply, we rely on:

  • Performance of a contract – providing the app, server or service you use.
  • Legitimate interests – maintaining security, preventing abuse, improving gameplay and user experience.
  • Consent – for optional features like analytics or notifications (depending on platform).

6. Data sharing

We may share limited information with the following categories, strictly as needed:

  • Platform providers – Meta, Steam, Cfx/FiveM, Google, Apple, etc.
  • Infrastructure providers – hosting, storage, databases, crash logging (e.g. Firebase, Cloudflare, S3).
  • Communication systems – Discord, email services, support platforms.

We do not sell data or share it for advertising or profiling.

7. Storage & retention

We keep data only for as long as required to operate the relevant service, comply with platform rules, and resolve disputes or technical issues. Where possible, we delete, anonymise or aggregate data over time.

8. Your rights

Depending on your region, you may have rights such as:

  • Requesting access to your data
  • Requesting corrections
  • Requesting deletion (see our Data Deletion page)
  • Limiting or objecting to certain processing

To exercise your rights, contact us using the details below. We may need to confirm your identity for security reasons.

9. Platform-specific requirements (Meta, Google, Apple)

For VR and mobile platforms, we follow all applicable policies:

  • Meta Horizon Data Use Policy
  • Google Play User Data & Families policies
  • Apple App Store privacy requirements

We only use platform-provided data necessary for entitlements, performance, gameplay features or consented analytics. If the platform provides a way to request data deletion, we honour such requests within required timeframes.

10. Children

Sneksoft products are primarily aimed at adults and older teens. We do not knowingly collect personal data from children under 13, or any higher age required by local laws. If you believe a child has used a product or submitted data, please contact us so we can review and delete it where necessary.

11. Security

We use reasonable technical and organisational measures to protect data: access controls, monitoring, encrypted transport, rate limiting, and minimisation practices. No system is perfectly secure, but we work to reduce risk wherever possible.

12. International transfers

Because we use global infrastructure providers, your data may be processed in countries outside your own. When required by law, we rely on safeguards such as standard contractual clauses or equivalent protections.

13. Contact

If you have questions, want to exercise your privacy rights or delete any data, please contact us via our Contact Us page or email:

privacy@sneksoft.dev

14. Changes to this policy

We may update this privacy policy as our projects evolve or legal requirements change. When we do, we'll update the "Last updated" date above. Significant changes may be announced on our website, in-app or through community channels.

Terms of Service

Last Updated: January 1, 2026

Acceptance of Terms

By accessing and using SnekSoft services, you accept and agree to be bound by these Terms of Service. If you do not agree to these terms, please do not use our services.

Use of Services

You agree to use our services only for lawful purposes and in accordance with these Terms. You may not use our services in any way that could damage, disable, or impair our services or interfere with any other party's use of our services.

Intellectual Property

All content, features, and functionality of our services are owned by SnekSoft OR the client we worked with for that productand are protected by international copyright, trademark, and other intellectual property laws.

Limitation of Liability

SnekSoft shall not be liable for any indirect, incidental, special, consequential, or punitive damages resulting from your use of or inability to use our services.

Changes to Terms

We reserve the right to modify these Terms at any time. We will notify users of any material changes by posting the new Terms on this page.

Contact Information

For questions about these Terms, please contact us at hello@sneksoft.dev

Refund Policy

Last Updated: January 1, 2026

Refund Eligibility

We offer refunds on a case-by-case basis. To be eligible for a refund, you must request it within 30 days of your purchase and provide a valid reason for the refund request.

VR Content Refunds (Meta Quest)

For VR content purchased through Meta Quest Store, refunds are subject to Meta's refund policy and must be initiated through Meta's official channels. We do not process refunds for content purchased through the Meta platform.

How to Request a Refund

To request a refund, please contact our support team at hello@sneksoft.dev with your order details and reason for the refund request.

Processing Time

Approved refunds will be processed within 5-10 business days. The refund will be credited to your original payment method.

Non-Refundable Items

Certain items and services are non-refundable, including but not limited to: completed custom development work, consumed service hours, and digital products that have been downloaded or accessed.

Generative AI Policy

Last updated: January 1, 2026

1. Purpose of this policy

This Generative AI Policy explains Sneksoft Studios' position on the use of generative artificial intelligence ("AI") technologies across our products, websites, games, artwork, and development processes.

This policy applies to all Sneksoft Studios projects, including websites, VR/XR experiences, FiveM servers, mobile applications, digital artwork, and promotional materials.

2. Our position on generative AI

Sneksoft Studios does not use generative AI systems to create:

  • Artwork or visual assets
  • Music or audio assets
  • Written narrative content
  • Game assets, models, textures, or environments
  • Marketing or promotional artwork

We believe creative work should be produced by human creators and artists. We do not support the use of generative AI systems to replace or imitate human creative labour.

3. No AI-generated art in Sneksoft projects

We do not knowingly include AI-generated art, music, writing, or other creative assets in Sneksoft projects.

Where external contributions are accepted (for example community submissions, contractors, or collaborators), contributors are expected to confirm that creative assets are human-made and do not infringe on the rights of others.

If AI-generated content is discovered within a Sneksoft project, we reserve the right to remove it.

4. No training of AI models on user data

  • Sneksoft Studios does not use user data, gameplay data, or analytics to train generative AI models.
  • We do not provide user data to third parties for AI training purposes.

5. Limited use of automation tools

This policy does not prohibit the use of:

  • Traditional non-generative automation tools
  • Debugging, linting, or build tools
  • Performance analysis or crash reporting systems

These tools do not generate creative works and do not replace human artistic creation.

6. Platform disclosures

Where platforms require disclosure of AI usage (for example app stores or distribution platforms), Sneksoft projects will be declared as not using generative AI to produce creative content.

7. Changes to this policy

If Sneksoft Studios' position on generative AI changes in the future, this policy will be updated clearly and transparently. Any change would be reflected by updating the "Last updated" date at the top of this document.

8. Contact

If you have questions about this Generative AI Policy or believe AI-generated content has been included in a Sneksoft project in error, please contact:

legal@sneksoft.dev

Beta, Preview & Experimental Dependency Disclaimer

Last Updated: June 27, 2026

Certain products, services, features, modules, integrations, deliverables, or software components developed, distributed, licensed, or maintained by Sneksoft Studios and/or Rizewolf Limited may incorporate software, frameworks, libraries, APIs, SDKs, infrastructure components, cloud services, operating system features, or other dependencies classified as beta, preview, experimental, early access, release candidate, or otherwise pre-production by either us or the relevant third-party provider.

These dependencies may be adopted to enable accelerated innovation, improved performance, access to emerging technologies, expanded feature sets, enhanced developer tooling, or compatibility with rapidly evolving platforms and ecosystems. While such technologies can provide substantial benefits, they may inherently carry greater operational risk than dependencies designated as stable, long-term supported, or production-ready.

As a result, products or features that rely wholly or partially on beta or preview dependencies may be subject to one or more of the following conditions:

  • Reduced stability, reliability, availability, or performance compared to fully stable production systems
  • Unexpected bugs, regressions, crashes, or service interruptions
  • Incomplete, evolving, or partially implemented functionality
  • Changes to behaviour, interfaces, configuration requirements, or supported workflows
  • Temporary or permanent deprecation of APIs, SDKs, or platform capabilities by third-party vendors
  • Compatibility issues arising from operating system, hardware, browser, driver, firmware, or service updates
  • Security patches, breaking changes, or dependency migrations requiring urgent maintenance, hotfixes, or product updates

Users, clients, administrators, licensees, and integrators acknowledge and accept that features powered by beta or preview technologies may change significantly during the product lifecycle. Functionality currently available may be modified, restricted, replaced, temporarily disabled, or permanently removed without prior notice where such action is necessary to preserve security, maintain compatibility, comply with upstream dependency changes, or improve product quality.

Disclosure of Pre-Release Components

Where a product, service, feature, integration, or deliverable includes components that rely on beta, preview, experimental, early-access, or other pre-release technologies, Sneksoft Studios and/or Rizewolf Limited will make commercially reasonable efforts to clearly disclose the use of such components to the client, customer, licensee, or end user before deployment, release, or production use where reasonably practicable.

Such disclosure may include, but is not limited to, technical documentation, release notes, statements of work, onboarding materials, contractual documentation, support communications, or direct written notification.

Client Opt-Out Rights

Clients and customers may request to opt out of the use of specific disclosed pre-release dependencies within their product, project, hosted environment, or service implementation. Where such an opt-out request is technically feasible and commercially reasonable, Sneksoft Studios and/or Rizewolf Limited will make reasonable efforts to accommodate that request.

However, clients acknowledge and accept that opting out of beta or preview dependencies may materially affect product functionality, development timelines, compatibility, performance, feature availability, supportability, or overall user experience.

By opting out of such dependencies, the client understands and accepts that:

  • Certain features, services, modules, or integrations may become partially functional or entirely unavailable
  • Some roadmap items or requested deliverables may be delayed or impossible to implement
  • Stable alternative dependencies may not exist or may provide reduced functionality
  • Additional development, migration, testing, licensing, or infrastructure costs may be incurred

Where no stable alternative exists for a required dependency, Sneksoft Studios and/or Rizewolf Limited reserve the right to advise that a requested feature, service, or deliverable cannot be provided without the relevant beta, preview, or experimental component.

Sneksoft Studios and Rizewolf Limited shall not be held responsible for reduced functionality, feature loss, compatibility limitations, implementation delays, or performance degradation resulting directly or indirectly from a client’s decision to exclude or prohibit disclosed pre-release technologies.

Limitation of Liability

Although Sneksoft Studios and Rizewolf Limited make commercially reasonable efforts to monitor, validate, test, secure, and maintain all integrated dependencies, no guarantee is made that beta or preview technologies will remain continuously available, fully supported, backwards compatible, or suitable for all intended use cases. The availability, stability, and continued operation of such features may be impacted by decisions made by third-party vendors beyond our direct control.

Where beta or experimental technologies form part of core product functionality, we may deploy updates, patches, configuration changes, migrations, or architectural revisions with limited notice in order to address critical issues, maintain compatibility, improve security, or preserve service continuity. Such changes may temporarily affect product behaviour, interfaces, integrations, user workflows, or the overall user experience.

By accessing, installing, licensing, integrating with, purchasing, or otherwise using our products and services, you expressly acknowledge and accept the risks associated with the use of beta, preview, or experimental technologies.

To the fullest extent permitted by applicable law, Sneksoft Studios and/or Rizewolf Limited shall not be liable for any losses, damages, downtime, data inconsistencies, incompatibilities, business interruption, loss of revenue, or service disruptions arising directly or indirectly from limitations, failures, deprecations, or upstream changes associated with such pre-release dependencies, except where liability cannot legally be excluded.

This disclaimer forms part of the applicable product terms, licensing agreement, service agreement, end-user licence agreement (EULA), acceptable use policy, and/or terms of service governing the use of products and services provided by Sneksoft Studios and Rizewolf Limited.